Category Archives: MissImp Blog

Occasional updates from the frontier of comedy in Nottingham. These are the assorted ramblings of MissImp players, jammers and dudes who enjoy improv. You’ll get improv theory, show reviews, jam accounts and some personal stuff too.

Effortless Improv

There’s a moment every improviser loves – it’s the moment where everything that is happening on stage is effortless and, at the same time, really good.  Sometimes that feeling can happen for several scenes, and sometimes it can be absent for whole shows.  To many of us, it’s a mysterious little feeling that, if we could bottle it, would sell for a very hefty sum.  Last night, with Marshall and Nancy from Zenprov, Chicago, we came as close as some of us every have to bottling that state of effortless improv.

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Improv Slam Winners!

Coming Upstairs?

When we received an invitation from the brand spanking new, Birmingham-based Upstairs Improv to perform in their inaugural show on 26th April 2012, we were of course thrilled and in some respects relieved. Discovering another force for improv in the sunny Midlands was somewhat like meeting someone with the same slightly strange celebrity crush as you – the one you won’t dare admit to in public. “GOD yes - I’d do that, in a heartbeat. THANK YOU.”

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MissImp Podcast Episode 7: Improv Likes and Lucas Hazlett

Oh well look at you with your lovely new haircut.  I’ll bet you’re just craving new improv chatterings aren’t you?  Well we have jolly nice ones ready for you to download into your ears right now.

Listen to MissImpCast 7 here:

Or grab the RSS feed or download it from iTunes. We dazzle you with options!

This episode is a conversation between Nick, Lloydie, David and Marilyn about the things they really love in improvised comedy.  PLUS, there’s an interview with Lucas Hazlett, performer at the People’s Improv Theater, New York.

If you’d like to contribute thoughts, comments or ideas to the podcast, please comment wherever you read this or send us an email at missimpnottingham@gmail.com. You can send it in audio format if you like and we’ll play it and pretend we’re having a conversation.

Tastes A Bit Gamey

In the words of MissImp performer Trilochon Chatterjee:

Workshops of the gods

A couple of weekends ago, I joined a bunch of MissImpers at a workshop by Brandon Gardner of New York’s Upright Citizens’ Brigade theatre. The most intriguing part of this for me was his introduction to the idea of ‘game’ in improv comedy.

It gave me a lot to think about – and being me I like that – but ultimately what I got out of the workshop was something I needed: a greater sense of purpose in scenes.

Whether at jams or on stage, you can often be left in the no man’s land of ‘where are we actually going with this?’ Some strong character choices have been made, and interesting details have emerged about them. But then, within a few lines, you and/or your partner have lost sight of your shared purpose. To avoid grinding to a halt, you end up focusing on the ‘what’ of the scene rather than the ‘who’ and ‘why’ – trying to flesh it out further without the supporting skeleton of clearly motivated characters, and ending up with a pile of decomposing meat on the floor. And then you think to yourself – ‘I could’ve eaten that meat. What a bloody waste.’

Say My Game

In the UCB improv style, ‘game’ is a pivotal concept, both in keeping players focused on their characters, and as a fast track to ‘finding the funny thing’ about a scene. Simply put, a ‘game’ is a particularly unusual or interesting character behaviour or motivation that is exploited by the players for comedic effect. As is natural in improv, you happen upon games through your initial scene work and character development. The skill comes in recognising games as they are emerging, and understanding when and how they work.

This may all sound a little too contrived a thought process to strictly be improvisation, and at first it was – deliberately so.

In pairs, Brandon got us to play a bunch of ‘straight’ scenes (without any comedic intent) with specifically dramatic premises: two brothers mourning their dead father, a university student coming out to his dad. After each scene, he would switch the premise to something much less consequential: the brothers mourning the closure of their favourite restaurant, the student changing uni courses – but asked us to maintain the emotional associations and significance of the original scene.

The absurdity of the second scenes made them innately hilarious. And surprisingly, despite the altered premises, there were still a wealth of ridiculous parallels that could be drawn between each set of circumstances – which wouldn’t have been so vividly apparent without the deliberateness of the set ups. The notion of such ‘mapping games’ was a great way to start thinking about the sorts of ‘unusual’ behaviours around which other games might naturally form.

Squeeze It

Next we learned that improv games are like desirable posteriors, in that once you’ve got one, you’ve gotta learn how to work it.

We started some scenes based on familiar premises provided by Brandon, which he would interrupt early on to ask us what we felt was out of the ordinary about the behaviour of one of the characters. Once identified, it became the other player’s task to ‘set up’ that character to demonstrate their attitudinal oddity – each time in a more heightened way. What was being ‘heightened’ here wasn’t necessarily an emotion, but the amplitude of the initial oddity. The associative mantra ‘if this is true, what else is true?’ came up frequently. If a fisherman winces at the gutting of a dead fish, he might also cringe at the crushing of ice, or weep heartfelt tears at the cutting of paper. Of course, these are preposterously overblown reactions, but they also advance the game of the ‘oversensitive fisherman’ in a definite direction, each time with greater impact.

Of course, the tide that flows must also ebb. A crucial if tricky lesson was the idea of ‘resting’ a game after its been played. This involved going back to the environment or situation, and letting the scene return to it’s own relative normality. Doing this gave both the players and the audience a chance to reinvest themselves in the scene, and more time to find new sources from which the initial game (or perhaps others) might emerge. It also gives the free associative brain some much needed breathing room.

Mining for Comedy Gold

On the day, the greatest challenge was consciously retaining so many different (if intimately related) goals – finding games, heightening them, resting and then returning to them. The ideas definitely require practice to embed, but also provide a rich seam of collaborative creativity for improvisers like us to mine.

There was much more to Brandon’s workshop than just the above. Overall, however, being coached by someone who understood and articulated the ideas so well was the kind of opportunity I hope to see a lot more of.

MissImp looking good at The Rescue Rooms

MissImp had a funky mini-gig at The Rescue Rooms as part of the Upload Music Festival. We’ve done a few of these 20 minute sets recently and they’re lots of fun, adding a unique and unusual element to the night in question. Martin, David, James and Nick played daft games for a lovely roomful of music lovers.

As the organiser of Upload, Mr Al Draper said “It really was the turning point of the show in lots of ways, giving it the lift it needed!! Many thanks again to you and your team for such inspired entertainment.” Can’t say much more than that…

Here are some great pictures by Daniel Whiston:

 by Daniel Whistonby Daniel Whiston

You can see more of Daniel’s work and more of Upload’s other artists at: http://www.flickr.com/photos/wizzolas/

We were lucky enough to also be photographed by Jenny from White Rabbit Photography:

  They’re an outstanding bunch of shots (though not enough of dear David for my tastes) and so many thanks to Daniel and Jenny for letting us share them.

If anyone does happen to have any photos of MissImp doing our thing we’d love to see them! Please tag us on Facebook or email them to us. We love ya.

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